Teen depression has become very common now a days. Most of the parents are thrown to jeopardy due to Teen depression. We need to create more awareness in this topic so that we can save more innocent kids/teens from spoiling their like. Though it is very difficult to find if a teen is in depression, we have more proven methods to find them these days. Though parents take responsibly for most of their child's actions, teens must also try to co-operate and discuss about their problems to their parents or guide, so that we can reduce most of the problem from going out of control. 'Medicinenet.com' is a very good site creating awareness in this topic. Below is an article from their site and I thought it will be good to share it with you. Please Click here to read the article.
Showing posts with label depression. Show all posts
Showing posts with label depression. Show all posts
Sunday, April 13, 2008
Monday, April 7, 2008
Do you feel depressed?

"Depression is extremely complex," explains London-based psychoanalyst Jean Allen, "And can be very hard to diagnose and evaluate". Who on earth would have thought that a video game can help doctors to find your depression level. According to a team at the U.S. National Institute of Mental Health (NIMH) in Bethesda, Maryland, however, a video-game could provide crucial clues not only in diagnosing depression, but also in gauging the severity of that depression. Interesting huh? Technology has improved so much that you can do wonders with it.
The game in question is Duke Nukem, a hugely popular virtual reality adventure in which the eponymous Duke -- a muscular, crop-haired, womanizing macho-man in the Arnold Schwarzenegger mold -- defends the earth, and in particular its female inhabitants, against an unpleasant array of aliens, mutants and other physically malformed aggressors.
Battle is joined in a variety of virtual environments, ranging from urban cityscapes to military bases and space stations, with the Duke navigating his way around these environments shooting, bombing, incinerating, stabbing, shrinking, freezing and otherwise terminating (with extreme prejudice) his hapless opponents.
This is an article from CNN.com. An interesting and informative article must be shared and here it is. Many people suffer from depression and few of them still struggle to find out the cause. Depression is very critical. It can lead you to heights of stupidity.
The use of such virtual games to assess mental condition is not in itself new. A team from the Hebrew University of Jerusalem has used navigation through a virtual reality maze to help in the diagnosis of schizophrenia, while another study from the U.S. National Institute on Aging, Baltimore, has employed a similar system to quantify the mental deterioration caused by old age.
The NIMH experiment, however, is the first of its kind to apply such technology to the problems of depression.
The study combined 30 male and female volunteers from the in-patient and out-patient psychiatric units at NIMH, ages ranging of 21-65, with 19 healthy "control" volunteers. People displaying a "high expertise" in video games were excluded.
The volunteers were allowed to familiarize themselves with a virtual reality town such as that used in Duke Nukem, before being given 20 minutes to navigate their way around that town locating various landmarks.
The results proved extremely instructive. The healthy control group were able to find their way to significantly more locations (an average of 3.8) than those suffering from depression (an average of 2.4).
Within the latter group there emerged a clear correlation between severity of depression and navigational ability, with those suffering from the most acute depression displaying the least ability to find their way around the virtual town.
I have quoted few findings from the article and to read the entire article do CLICK HERE!
The game in question is Duke Nukem, a hugely popular virtual reality adventure in which the eponymous Duke -- a muscular, crop-haired, womanizing macho-man in the Arnold Schwarzenegger mold -- defends the earth, and in particular its female inhabitants, against an unpleasant array of aliens, mutants and other physically malformed aggressors.
Battle is joined in a variety of virtual environments, ranging from urban cityscapes to military bases and space stations, with the Duke navigating his way around these environments shooting, bombing, incinerating, stabbing, shrinking, freezing and otherwise terminating (with extreme prejudice) his hapless opponents.
This is an article from CNN.com. An interesting and informative article must be shared and here it is. Many people suffer from depression and few of them still struggle to find out the cause. Depression is very critical. It can lead you to heights of stupidity.
The use of such virtual games to assess mental condition is not in itself new. A team from the Hebrew University of Jerusalem has used navigation through a virtual reality maze to help in the diagnosis of schizophrenia, while another study from the U.S. National Institute on Aging, Baltimore, has employed a similar system to quantify the mental deterioration caused by old age.
The NIMH experiment, however, is the first of its kind to apply such technology to the problems of depression.
The study combined 30 male and female volunteers from the in-patient and out-patient psychiatric units at NIMH, ages ranging of 21-65, with 19 healthy "control" volunteers. People displaying a "high expertise" in video games were excluded.
The volunteers were allowed to familiarize themselves with a virtual reality town such as that used in Duke Nukem, before being given 20 minutes to navigate their way around that town locating various landmarks.
The results proved extremely instructive. The healthy control group were able to find their way to significantly more locations (an average of 3.8) than those suffering from depression (an average of 2.4).
Within the latter group there emerged a clear correlation between severity of depression and navigational ability, with those suffering from the most acute depression displaying the least ability to find their way around the virtual town.
I have quoted few findings from the article and to read the entire article do CLICK HERE!
Labels:
depression
Wednesday, April 2, 2008
Mood Swings during Pregnancy - Why do we have them?

I couldn't stop thinking about this topic. Not because I am pregnant, it is because I am surrounded by my pregnant friends. It is pregnancy time in our neighbourhood. Almost all of my friends are pregnant and each one acts differently. The one and only topic that we discuss when we all meet is about pregnancy. I have been observing most of them from their day one of pregnancy and to my surprise I see the fun one becoming dull and the shy one becoming overwhelmed.

Suddenly everyone reads about pregnancy symptoms, baby growth and want to be the expert in this field. Each one talks as though they have a PhD in this department and they are not to be blamed. Their mood swings. There are people who does things deliberately during their pregnancy and puts the blame on their mood swings. But, 99% of the mood swings are real and genuine. Why is there a mood swing all of a sudden? What is its cause? Most of us know it is hormonal imbalance. For those who are new to this, Click Here
Labels:
depression,
pregnancy
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